
| ALL TODAY'S PRESS RELEASES SEE BELOW |
| Swerve 3D Applications to Japanese Wireless Marketplace |
|
6th March 2003 |
|
Inset is a screenshot from Comic Blast which is a Swerve enabled 3D Wireless game. Under the terms of the agreement, Disco and Wirebee will jointly promote Superscape's 3D Swerve enabling technology for mobile phones and PDAs to the Japanese marketplace. Swerve has been developed by Superscape specifically for wireless platforms, providing the ability to deliver a wide range of 3D applications including games and menuing systems. Japan is the largest and most innovative market in the world for games on mobile phones. Mr. Takashi Hayashi, President, Disco Corporation said: "I am delighted that we have this exciting opportunity to bring Superscape's Swerve technology to the Japanese marketplace. There is considerable demand for new, high quality 3D applications and based on my experience of the marketplace for mobile games, I believe that Swerve-based applications will prove to be very popular in Japan." Mr. Takatoshi Maesawa, President, Wirebee Inc, said: "Swerve has a number of key features which will make it a very attractive solution in Japan. Swerve Client provides a generic 'engine' capable of running an infinite number of different types of application. It runs on all ARM-core based handsets and is compatible with a wide range of operating systems including Symbian, Brew and Microsoft Pocket PC -- all without modification. Authoring of applications in Swerve is based on 3D Studio Max. This means that content developers will be able to quickly and easily develop interactive 3D applications specifically for Japanese consumers." Disco and Wirebee will initially be focused on licensing the use of Swerve Author with the aim of creating a catalogue of Japanese applications with big content providers like Taito Corporation. Kevin Roberts, CEO, Superscape plc said: "I am delighted that the country's most experienced players in the mobile sector have selected Superscape's Swerve as their 3D technology of choice. I am confident that working closely with Disco and Wirebee, we will be able to establish Swerve as a leading solution in the Japanese market." |
This
Press Release Sponsored by AGILENT TECHNOLOGIES |
| TODAY'S
PRESS RELEASES |
Newly
merged KTF will launch a commercial service of third-generation (3G) phones
in June, moving a step closer to the full-scale mobile transmission of
video data. |
Disco
and Wirebee will jointly promote Superscape's 3D Swerve enabling technology
for mobile phones and PDAs to the Japanese marketplace. Swerve has been
developed by Superscape specifically for wireless platforms, providing
the ability to deliver a wide range of 3D applications including games
and menuing systems. Japan is the largest and most innovative market in
the world for games on mobile phones. |
The
first CDMA phone with integrated Bluetooth™ wireless technology
available in the United States. This latest introduction also offers a
look at the new Sony Ericsson industrial design that the company is using
for its new mobile phones. |
The
T310 mobile phone offers great gameplay with its joystick and colour display,
also taking advantage of its 32 polyphonic sounds and vibrating force
feedback to bring as much as possible of the game console feeling to the
mobile environment. |
PacketVideo
Corporation announced that it has provided the multimedia functionality
embedded in the Sony Ericsson P800 smartphone, based on Symbian OST (operating
system). |
T-Mobile
and 3G LAB tannounced the first Europe-wide implementation of Trigenix
mobile interface technology. T-Mobile will be using 3G LAB's award-winning
Trigenix technology to give its customers access to dedicated t-zones
content channels through branded and customised interfaces on mobile phones.
|
Racal
Instruments has devised a set of wall-charts summarising the UMTS layer
1 technical standards as a reference guide for all engineers working on
Layer 1 (and higher layers) in mobile communications design and test.
|
| 3G Home |
| Subscribe To Newsletter |
| All Material Subject to Copyright. All logos, graphics and trademarks are the property of their respective owners. |