
| ALL TODAY'S PRESS RELEASES SEE BELOW |
| Rich Rewards for Wireless Companies |
|
24th July 2003 |
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Inset is Graham Brown who is the lead author of the report. With estimations on the market value of Mobile Content services such as mobile games, ringtones, downloadable music and access to information services valued at E9.9 billion in 2006 the potential rewards for companies are high. "Success in this market is not to be taken for granted." comments Graham Brown, author of the latest research, "The development of the Mobile Content requires the collective industry to being able to develop and implement effective distribution channels." The content market requires a combination of effective payment, marketing and delivery of services - factors that are likely to take precedence over the quality of the content. "We studied in depth the key markets of Europe, Asia and North America in order to draw up a distinct set of recommendations that are specific to each of the regions dependent on the status of each market" added Brown. The mobile markets of these regions are at sufficiently different stages of development for lessons learnt in Asia to aid the development of the mobile content markets of Europe and North America. Amongst the key recommendations are that successful businesses in this market will be those that are able to shape their strategy and positioning to ensure survival as markets reach maturity. A high degree of profitability in developing markets such as those for ringtones and mobile games is no guarantee of future success as the number of companies entering the market drawn to the potential rewards will not only increase competition but also increase development costs. The content market is already witnessing the entry of global branded content players such as MTV, Disney, Sony Music as well as leading games titles such as Tomb Raider .These non-mobile brands have the visibility and wealth of content to drive consumer uptake posing a real threat to poorly positioned mobile content companies. "These companies are stronger financially. They understand how to market products to the consumer more effectively and their relationships are far reaching. There is a lot of opportunity out there for the more competitively positioned mobile players, its just a case of stepping back from the market and appreciating how its shape will change over the next 5 years. The Industry needs to plan long term and build in their strategy for working with these companies, providing expertise the non-mobile players don't have." The new report - Winning and Losing in Mobile Content is available for purchase online at www.winningandlosing.com and is based on 3 months of extensive studying of individual mobile content markets in North America, Europe and the Asia-Pacific and surveys of 400 industry executives. |
TODAY'S
PRESS RELEASES |
| Rich Rewards for Wireless Companies |
| With estimations on the market value of Mobile Content services such as mobile games, ringtones, downloadable music and access to information services valued at E9.9 billion in 2006 the potential rewards for companies are high. |
| Sustaining Wireless Handset Price Premiums |
| Recent uptake in advanced handsets, including those with color screens, cameras, Bluetooth, and high-speed application processors, are considered key to the future of the handset industry. |
| First Pocket PC with Integrated Camera |
| There was a time when businesspeople were judged by how many devices they carried with them. But starting today, they will be judged by how many devices they leave behind. |
| Japanese Vice-Minister Visits 3G Lab |
| 3G LAB was visited by Mr Shinichi Nabekura, Vice Minister for Policy Co-ordination at the Japanese Ministry of Public Management, Home Affairs, Posts and Telecommunications. |
| High Resolution Video and Photos to Phones |
| Sharp Corporation and Texas Instruments announced today they will combine their respective strengths to provide a reference design for GSM/GPRS camera phones |
| Brazilian Foundations for 3G |
| UMTS Forum Chairman Jean-Pierre Bienaimé underlined today the benefits of GSM as the foundation for Brazil's future mobile evolution towards UMTS. |
The
validation and GCF approval of these test cases are the signal for the
market launch of a new Racal Instruments test platform that will fulfil
the requirements of 3G mobiles and, based on the 3GPP specifications,
cover the entire spectrum of RF conformance tests. |
The
launch of the 515 HDM in North America is a key part of NEC Corporation's
plans to significantly expand its overseas mobile phone business within
the fiscal year ending March 2004. |
The
Ericsson WCDMA solution will enable COSMOTE customers in Greece to continue
enjoying advanced mobile services in the new 3G era. |
T&T
Wireless announced agreements with Nortel Networks and Ericsson to deploy
what is expected to be the first commercial W-CDMA network in North America. |
Lucent
Technologies has successfully completed an expansion of the SKYLINK network
for Delta Telecom (Delta), the first Russian mobile operator to implement
a third-generation (3G) mobile network |
Just
two years after launching its mobile games service, IN-FUSIO, the number
one mobile games service provider for operators in Europe and China, has
announced new user figures |
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