: Hong Kong based Artificial Life, Inc. (OTC: ALIF) a leading provider
of intelligent agent based mobile and Internet technology and applications
today announced the upcoming release of its new 3G game and product
line: Virtual Girlfriend.
Virtual Girlfriend is a very innovative mobile game that is based
on intelligent animated 3-D characters (avatars) that live in a virtual
mobile world. The virtual girls can be contacted and seen using a
3G phone at any time. However, the characters will be involved in
different activities during the day, for example, the girlfriend may
be in her virtual home or at her virtual workplace or in a virtual
bar or restaurant or just shopping with another virtual friend in
a virtual shopping mall. The user can watch the characters during
these activities and interact with them via the mobile phone. The
characters and the game follow a certain daily and weekly schedule
which will continuously change and progress over time.
can interact with the game characters on their mobile phones by sending
SMS and MMS messages or chat with them in real time through a J2ME
client. Several interactive game icons are available as well. Users
even have the option to interact with the Virtual Girlfriend by sending
her virtual gifts which can elevate the user to different, more sophisticated
game levels. A Virtual Boyfriend version of the game is scheduled
for release in February 2005.
3G game supports all major 3G handsets currently on the market. Furthermore,
2G users can access a limited version via a WAP interface. The
2G counterpart will not have any autonomous behavior and visual content
will be down sampled to make up for limited bandwidth.
Girlfriend product line is scheduled for launch on December 1, 2004
and will be presented to the public and a broad audience during an
invited speech by Artificial Life's Chairman and CEO at the upcoming
3G World Conference to be held in Hong Kong on November 15, 2004.
"We are very proud of this new product line. It combines in a
unique way our Smart Engine Mobile Platform™, proprietary artificial
intelligence technology, human like behavior of the game characters,
natural language processing in several languages including English,
German, Chinese, Korean and Japanese, uses text to speech voices,
high quality and realistic 3-D animations, a sophisticated and innovative
game logic with a continuously evolving and always progressing story
and user specific content delivery. For our corporate partners we
offer a new and innovative way of advertisement: virtual product placements
as part of the game. The Virtual Girlfriend is a lot of fun to play
and the game sets new and high standards for future 3G mobile games"
said Eberhard Schoeneburg, CEO of Artificial Life, Inc.